![]() ![]() I took some screenshots meaning to explain the system today, but now I’m feeling too lazy to do so… not tomorrow. As with other otome RPGs (Arabians Lost, Harukanaru series, Neo Angelique) the enemies are complete pushovers and the game is super newbie-friendly (except equipment costs a head and a torso). Enemies, dungeons, equipment, levels, the works. It’s an otome game all right, with more bishies than I can shake a stick at, but it’s also a full-fledged RPG. That said, Real Rode Portable isn’t that girly either. I wanted that ‘girly’ factor for a change, which is why I had to put Aria of Sorrow away for a bit. The last three or four games I’ve played have all featured female protagonists, but none of them were the least bit ‘girly’. The game lacked a certain feminine touch. I started Castlevania, ran around a bit, killed the first boss, but then I felt like I was missing something. I’s success continued with the release of a direct sequel, Castlevania: Dawn of Sorrow in 2005 for the Nintendo DS.Actually I have all but ditched Aria of Sorrow entirely to focus on Real Rode Portable. Aria of Sorrow not only restored honor to the Castlevania franchise, but helped make it more popular than ever before. These titles lived up to the expectations of the SOTN fans. ![]() By the end of 2003, due to games like Aria of Sorrow and Harmony of Dissonance, the Castlevania series was over the slump it endured for a few years after the release of Symphony of the Night. It’s immediate popularity and success helped launch Castlevania: Lament of Innocence, which was released a few months after for the PlayStation 2. A storyline that contains a secret so dark, and so frightening that you must play the game to find out, and when you do you may never be the same.Ĭastlevania: Aria of Sorrow was the 3rd and final title released for the Game Boy Advance, one of the best trilogies of the franchise. Aria of Sorrow is widely considered the best of the Castlevania games released for the Game Boy Advance due to it’s unique use of the soul collecting, it’s enchanting castle design, it’s strong roster of the best monsters and bosses the series has to offer, and it’s captivating storyline. Like Symphony of the Night, this game is also RPG based and follows the same stat and level increases. There is a wide variety of souls that Soma can collect, and they can be used for attack and defense purposes, summoning spirits, increasing stats, and more. In Aria of Sorrow, the hero Soma has the ability to capture souls from enemies he defeats and then use their power in battle. He also meets Genya Arikado, a member of a mysterious Japanese government organization related to national security.Īria of Sorrow follows the same Symphony of the Night map layout style that Circle of the Moon and Harmony of Dissonance adopted, a layout that has been extremely successful. Soma is aided by a few friends he meets along the way including Hammer, a man who sets up a shop inside the castle to sell weapons, armor, and items. He encounters Graham Jones, a man who claims that he is the reincarnation of Dracula and that no one can prevent his return. ![]() Soma ventures deep within Dracula’s castle, learning that Dracula had been destroyed years prior and his reincarnation was coming very soon. His good friend Mina is no longer with him, as she remains on the outskirts of the castle. Soma Cruz, a 19 year old exchange student has woken up inside a dark and mysterious castle. Released on May 6th, 2003 for the Nintendo Game Boy Advance, Castlevania: Aria of Sorrow is a tale of struggle between good and evil within one’s own self. Now Soma must find a way out of this labyrinth and escape safely with his friend, Mina. At that moment, Soma and Mina were knocked unconscious – only to awaken inside a mysterious castle. In the distance, the solar eclipse was approaching totality, but the pitch black sun appeared to be trapping chaotic darkness. When they finally managed to get through the shrine gate, Soma’s senses began to dim. But, for some strange reason, the stairway leading up to the shrine felt longer than usual, as if something was trying to keep them from their destination. Soma started making his way to the shrine to see the solar eclipse with Mina. Mina Hakuba, the only daughter of the shrine’s caretaker, is both Soma’s classmate and childhood friend. He lives near the Hakuba Shrine, an ancient shrine with strong ties to Japanese mythology. Soma Cruz is a high school exchange student studying abroad in Japan. Crowds of spectators are gathering around in anticipation of the first full solar eclipse of the 21st century. ![]()
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